There’s not much reason for player characters to get in a fight with a faerie dragon, unless they’re just bad people. Faerie dragons are cute, good-natured and mostly harmless, teasing passers-by with mischievous illusions—nothing harmful or spiteful, mind you. PCs who take their pranks in good fun have nothing more to fear from them. React aggressively, though, and they’ll respond in kind.
Faerie dragons are tiny and very weak, but their Dexterity is extraordinary, their Constitution above average. They’re also clever and very charismatic. They have nothing in the way of ranged attacks, so any fighting they do has to be the hit-and-run kind.
This is facilitated by their high flying speed—60 feet per round—and their Superior Invisibility, which lets them turn invisible at will for as long as they concentrate on staying that way. This means they can freely move, attack, use objects or even cast spells without becoming visible, although they can’t cast a spell that also requires concentration.
They can communicate telepathically with other faerie dragons nearby, meaning that if you find yourself fighting more than one, you’re in for a world of misery, because they’re going to call in all their friends for backup. By the third round of a fight with two faerie dragons, you’ll be fighting five. A couple of rounds later, you’ll be fighting a dozen. Then three dozen. Does this seem like dirty pool? I don’t care, man. You attack a good creature, you reap what you sow. (more…)