Though significantly more powerful than the inspired they possess, the quori have a major shortcoming: They aren’t—can’t be—physically present. Chapter 4 of Eberron: Rising From the Last War (“The Dreaming Dark”) is explicit about this: “The quori can’t manifest physically in Eberron.” But chapter 6, where the stat blocks are found, confuses the issue: “Because it is difficult for anything to physically travel to or from Dal Quor,” it says, “quori in Eberron are typically encountered while possessing a host body”—implying that there are other ways in which quori might be encountered in Eberron. Also, all three quori stat blocks include the Possession action, which targets a humanoid “that the quori can see within 5 feet of it”—and none of them contains any trait stating that the quori are incorporeal or ethereal.
I asked Keith Baker, creator of the Eberron setting and co–lead designer of Eberron, for clarification, and his answer was unequivocal: He never intended that quori should be present on the material plane at all. The only way you’d ever encounter one directly, in such a way as to put yourself “within 5 feet” of one, is in a dream—or if you managed somehow to transport yourself bodily to Dal Quor, the plane of dreams, such as by casting plane shift or gate.
Moreover, they’re supposed to be invited in; only the inspired are supposed to be susceptible to involuntary possession. As far as Baker is concerned, quori should be able to take the Possession action only when the target is either willing (most often, in a dream) or in the presence of the quori itself (not in a dream), and if the target is willing, it should happen automatically, without a saving throw. I’m going to proceed from this premise as I examine the quori stat blocks. (more…)