I’m a big fan of multilateral combat encounters, and the egg hunters in Fizban’s Treasury of Dragons are a sly way to throw in an extra dimension of conflict: parasites that feed on dragon embryos and lay their own eggs in the emptied shells.
To a dragon defending a clutch of eggs—like the black dragon Mundirostrix in Live to Tell the Tale—a party of bloodthirsty adventurers may pose a clear and present danger, but all that will be forgotten in an instant if the dragon spies an egg hunter skulking around. The horror and revulsion, fear and fury that these minuscule monstrosities evoke in dragons overwhelms all other considerations. First, the dragon will try to whisk its eggs out of the egg hunter’s reach; second, it will turn all its attention and efforts toward obliterating the parasite.
This distraction may allow a party of player characters to punch above their weight, taking on a dragon that would normally be too much for them to handle. Don’t assume, however, that just because the PCs are enemies of the dragon, an egg hunter—or its hatchlings—are friendly to them.
Continue reading “Egg Hunter Tactics”
Your party took a tremendous beating, but you slew the dragon. Huzzah! Bruised, bloody and weary, you’re out of healing potions and scraping the bottom of the mojo barrel, but lo—look at all the shiny loot! A balm for the adventurous soul, the hard-earned reward at the end of a brutal adventu—ow! What is that? Ow ow ow ow make it stop!
To the Dungeon Master who never tires of playing dirty tricks on their players, Fizban’s Treasury of Dragons offers the hoard scarab and the hoard mimic, two monstrosities that disguise themselves as treasure and feed off dragons’ casualties like pilot fish or crocodile birds. You thought your encounter day was over? Think again, suckers!
Continue reading “Hoard Scarab and Hoard Mimic Tactics”
Gen Con has wrapped. I took my first vacation since 2015. Now I’m back, ready to talk about Spelljammer erm, well, I thought that everyone was going to expect me to jump right into Spelljammer, but it turns out that what folks really want is for me to keep going with Fizban’s Treasury of Dragons! Very well, then. Let’s get a couple of easy ones out of the way: dragonnels and liondrakes (a.k.a. dragonnes).
Dragonnes actually came first: They were originally published in the Advanced Dungeons & Dragons Monster Manual (with a David A. Trampier illustration, always a mark of honor!). Dragonnels came later, debuting in the third-edition Draconomicon. According to this article, dragonnes were renamed “liondrakes” in the fourth edition, and the name change was kept in order to avoid having two nearly identical names appearing on facing pages in Fizban’s.
Which, OK, as a former editor, I understand that impulse entirely. But as a longtime D&D player, I wish the dragonne had gotten to keep its name. It was there first.
Continue reading “Dragonnel and Liondrake Tactics”
In contrast to humanoids and NPCs, Monsters of the Multiverse makes few substantive changes to the monstrosities from Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes; most of its changes are too minor to affect the relevant creatures’ tactics. Only the choldrith, leucrotta, yuan-ti and froghemoth receive changes to their traits and/or actions significant enough to merit reexamination.
Continue reading “Monsters of the Multiverse: Monstrosities”
These two monsters have nothing to do with each other except that (a) they’re the last two monsters from Volo’s Guide to Monsters that I planned to look at and hadn’t yet, and (b) neither one is all that interesting. Although, to my surprise, the one I thought would be more interesting turned out not to be interesting at all, while the one I thought would be less interesting turned out to be a little more so. Continue reading “Trapper and Girallon Tactics”